1/16/2023 0 Comments Motrix rotations![]() ![]() ![]() We can use any value for Tilt About Z, which doesn’t change the direction of the local z axis of the object, as in the following right picture. We need to mention that only Tilt About X and Tilt About Y are needed for a given (L,M,N) vector. Sometimes we are given a vector (L,M,N) representing the object’s z-axis and want to get the corresponding Tilt About X/Y/Z, as shown in the following left picture.
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